Despite its high agility and turning speed, youll be plodding behind your teammates. Unlike consumables, equipment is a one-time cost addition, with each having its own advantage; however, they come at a high cost. Best equipment and crew skills for IS-3 (Tier VIII Russian heavy tank)? That is because it reduces the reload time in a tank by 10% which as you might expect helps you do a hell of a lot more damage compared to a tank without one. SUBSCRIBE! These limitations restrict the Conqueror to a supporting role, so engage in direct assaults sparingly. Crazy decision. For tank destroyers with good armor you will hopefully be fighting closer to enemies and thus coated optics will help you maintain good view range while advancing towards the enemy. Know your Leichttraktor from your Conqueror? Active Lights: Rammer, Stabiliser, Vents or Optics (again depending on 3 marking etc). For some tanks the ammo rack is either very weak as far as module health goes or the ammo rack is located in a place where it is hit often. These are the best tanks in World of Tanks: When you start playing World of Tanks, the game offers you agenerous array of armour to ease you into the frenzied throes of competitive battle. Panhard EBR 105 (Extreme Mobility, Alpha) 2. Improved ventilation comes in three classes depending on the size and class of your tank. A brief summary of all the light tank trees for you: Germany: Fat light tanks with good view range - similar to the American lights. Seeing through the leaves without an outline was hell. World of Tanks dev fires its Creative Director over pro-Russia statements, Start playing World of Tanks with a free premium tank, World of Tanks gets Chinese bull tank in Lunar New Year event, World of Tanks dev Wargaming opens new offices after leaving Belarus, Life after Games Workshop for Warhammer TV's Louise Sugden. Moving up to the heavy spall liner you will be adding 1000 kg to the weight and it costs 500,000 credits, and finally the superheavy spall liner weighs a whopping 1,500 kg and costs 750,000 credits. Lastly, for the hell of it, I'll list the priorities you should have on each specific tank class. For those tankers keen to stay away from the frontlines of a skirmish, and prefer to delicately poise themselves on the borderlines of battle, ever-ready to provide essential suppressing fire in a single, timely push, the AMX 13 75 is a great choice. Finally, for the third slot it boils down to whether your tank destroyer has a long reload time(gun laying drive), good camouflage values(camouflage net), or if you want a boost in all areas(ventilation). VI as well as the Tiger 131. Improved Ventilation - Commander Skill effectiveness increased by 5%. In reality, the M6 packs almost 2000 base DPM with its 90mm main armament, with some of the best gun handling soft stats of its class. The best and most profitable tanks World of Tanks 2023. Do not forget to redeem all World of Tanks Blitz codes. Head straight into the fray, and rely on coordinated team engagements to get the most out of this all-rounder. Gun Rammer | Vertical Stabilizer/Coated Optics/Improved Ventilation/Spall Liner. 87K views 2 years ago World of Tanks T57 Heavy Tank Gameplay With New Equipment 2.0. :. Derp memes dgaf about your armor. A wet ammo rack weighs 1% of a tanks weight and either costs 200,000 or 600,000 credits depending whether it is class 1 or class 2. Often you can find a more suitable equipment piece to replace this, be it a Gun Laying Drive or Coated Optics, it's generally not a very important piece to have. Dispersion is how big your starting reticule size is, and the smaller the dispersion value, the better. With solid all-around gun and mobility stats, this new Premium tank is the perfect vehicle for you to deliver the first strike, fast and hard. Very often the third equipment pick for tier 8 and above medium tanks, it increases your view range by 10%. The cost is 500,000 credits and they do not weigh anything which is a nice bonus. 20% accuracy is insane. Started February 22, By | How Dmg/Pen Rolls are Done | Tons of News & Data! For medium tanks that will be moving around towards the front lines often and also scouting to an extent you will follow something similar to an active light tank scout. Copyright - World of Tanks Guru 2011-20123 | All images, videos, and content of World of Tanks is used with express written permission by Wargaming.net. Some links on WoT Guru are affiliate links. Its 120mm L1A1 main gun boasts high damage that can reasonably compete against the beefiest of the Tier X tanks, and its rapid rate of fire will let you sink in a couple of shots before your opponent has an opportunity to reload. Let me know 100% and ill bow to you simply because I've never tried it. While the FV-215B (183) iteration is one of the best tanks in World of Tanks Blitz gameplay, its predecessor the FV-215B remains no slouch either. For your last slot you can pick a rammer for more damage or improved ventilation to maximize your view range while also reducing your reload somewhat. How to play US Heavy 57 tank? Solid. AMX 65 T. Object 705A. Im also aware stabilisers aren't available in lower tiers and vary by nation. VI & Tiger 131 This particular guide includes two vehicles, the Heavy Tank No. has arrived on supertest: X BZ-75. It decreases your terrain resistance by 9.1% on soft terrain and by 4.8% on average terrain. These maps were taken from us too soon, and now we want them brought back to World of Tanks! This is a very tricky one. What a vertical stabilizer does is make the aiming circle 20% smaller when it is affected by accuracy penalties from moving your tank. Well-suited to close encounters and mid-distance firing (although sniping is out of the question) it can happily punch away at the enemy with little thought to angling or shell-choice, content in the knowledge that its likely dealing more damage, more accurately, and faster, than whatever faces it. . Heavies are prone to getting hit by arty, and reducing the damage you take from them is one the first steps to survival, am I right? The most advanced Soviet tank models, however, the T-34 and KV-1, were not available in large numbers early in the war . Matilda has one of the best Weapon sets for a Tier 4 tank. Removable equipment sounds what the title suggests since it is able to be removed from a tank and moved to another with no cost. Medium / Heavy / Artillery Gun Rammer - 10/10. Without its 1000/2 - 30 which is 470. I cant see why you'd want to do it. 9: Off-Road Driving: 15% increase to handling on soft terrain, 7.5% increase to handling on moderately soft terrain. Another piece that requires you to take damage to work, this one is only remotely useful for Soviet mediums and German tanks from time to time. Your DPM counts for nothing if you're missing your target. Keep up the good work :). Now I've covered all the equipment in the game. Enhanced Gun Laying Drive pairs nicely with the Vertical Stabilizers thanks to its additional improvement to your aim time. Packing massive HP and a 150mm-thick front armour panel clear of weak spots, the O-I can take a beating again, and again. Junior Pokmon TCG master wins tournament with galaxy brain play, We played as tax auditors in the new Warhammer 40k RPG, Life after Games Workshop for Warhammer TVs Louise Sugden, GW to reveal Warhammer 40k 10th edition launch box next week, Disney Lorcana TCG shares deeper look at its MTG colour pie, Premium Ragavan MTG card sells for $6500+, For more Warhammer, MTG, and DnD, follow us on. For your third slot you should equip a vertical stabilizer unless your tank has great accuracy while moving in which case coated optics is the better choice. Its personal preference. Spall Liner - Reduces ramming and explosion damage received by 50%. Binocular telescope (binocs for short) acts similar to the camo net. Improved Ventilation Class 1 / 2 /3- 6/10. Dealing huge damage, boasting a respectable 15 degrees gun depression, and consistently dishing out high penetration, it excels at quickly dispatching even the beefiest enemy tanks in its tier, and has become a familiar sight in competitive matches. Given your massive armour, that should be no problem at all. Although, there are a few different options for the third piece of equipment. A gun rammer is still the number one equipment option like other tanks on a SPG to maximize damage output. Poorly penetrating gun options are its downfall, so make sure to stick to a support role, and strike alongside your heftier teammates. The difference between these two will depend on whether you will be firing within 3 seconds of repositioning your hull as the Binoculars take three seconds to activate after becoming stationary. This is one of the many nearly useless equipment pieces on this list. Look to finish off injured enemy tanks by moving to their rear or sides when theyre distracted by the bigger beasts on your team. Crew Skill Guides World of Tanks || Heavy Tank - Crew Skills Guide QuickyBaby 673K subscribers 4.1K 215K views 9 years ago How I skill my heavy tanks. Yeah. It decreases aim time by 10%. July 20, 2016. Probably the single worst equipment piece in the game, even worse than the toolbox, this is a nation-specific equipment piece that is only available for a few tanks even within the nation! Deciding what equipment to put on your tanks in World of Tanks is a very important decision since it can greatly change how a tank performs and allows you to cater to your own personal style of play. Self-Propelled Guns(SPGs) are almost always at long range, do not engage enemies directly, and also have very poor accuracy and aiming times compared to standard tanks. Best played in a well-coordinated team, your allies might not thank you for your efforts, but theyll surely miss you when youre gone. The cost of enhanced springs varies from tank to tank and ranges from 20,00 credits to 600,000 credits. Medium tanks offer a middle ground in terms of playstyle, and as such, the best equipment to buy for a Medium tank is rather simple. Heavy tanks should always be equipped with a gun rammer to reduce its reload time as much as possible. Tier 4 - Matilda. Reinforced Fuel Tank - Fuel tank durability increased by 50%. A gun rammer is still your number one equipment since it helps reduce your reload time. Summary: Its not worth it. Last to note, the Americans start to get Vertical Stabilizers at tier 6 in the case of the M4A3E8 Sherman, and tier 7 for the T29. Traction System - Max speed increased by 10%; chassis and hull rotation speed increased by 10%. Spot on. Advance ReLoader is a must on high alpha tanks with HEAT rounds. Light tanks that scout come in two forms; active scouts that continue to move around the battlefield, and passive scouts which sit on the edges. Probably the more useful piece among the current row of useless equipment choices, the Wet Ammo Rack (WAR for short) increases your ammo rack's durability by 50%. It says 'non clip ammo' and you cannot mount that on a Waffle or a Progetto 65. So they are slow. Of course, the urban landscape will be preferable and we will talk about it. 5% damage reduction is only good on big fat heavies with massive HP as the percent can make a moderate difference. AMX 13 105 (Mobility, Alpha, DMG Potential) Tank Destroyers 1a. Improved Ventilation is always a good choice; however, in some instances, it wont be available on a Tank destroyer due to the opened roof. It is also always active which is nice since you are always receiving a boost from it unlike binocular telescopes which only work if you arent moving. Choose the right weapon and go into battle! Most of the line is pretty outclassed, the Luchs is one of the best Tier IV tanks and the RU-251 at Tier IX is also okay. And considering the view range bar when this piece starts being useful (380m) it can bring your view range up to almost 420m on its own, which is ahugeadvantage when fighting low-camo tanks such as heavies. For tanks around the 3 second mark or above then it is better to use the enhanced gun laying drive and in most cases the vertical stabilizer is recommended as the second equipment piece as well. Using the Enhanced Gun Laying Drive will improve your aim time, which is handy as a lot of SPGs can suffer from excruciatingly slow aim times. 1 is reserved for light and medium tanks while a vertical stabilizer mk. The cost of the equipment is 500,000 credits and it weighs 50 kg. Like the 60tp and E100. In low tiers, where vertical stabilizers are not often available, this often acts as a replacement for it. While view range games are still viable at this tier, some tanks become open-topped which buffs their view range significantly and others just get good base values for no real reason while others get terrible view range. Perhaps not the easiest pick for a new player, but by the time youve reached Tier IV, you should be able to identify moments of enemy folly, swiftly leaping upon them in a targeted attack. Every tank type in World of Tanks and what equipment it needs. First, heres what equipment you should mount on your Light tank: These are the main five pieces of equipment that work well on Light tanks, though not all of these pieces are good for various types of Light tanks. Since the spall liner only comes into effect when HE doesnt penetrate or ramming damage is taken into account it means that it benefits heavily armored tanks the most that will be getting hit by many HE shells(while also not letting them penetrate). It might have been useful on light tanks, but no tanks past tier 6 can use it as far as I know. Vertical stabilizers help with the nagging issue of poor accuracy while your tank is in motion. As an active scout you want to be able to move around the map with good view range and also still be able to do damage without stopping. Again, like the crew skills, some are just outright better than all the rest but there is a very small amount of flexibility depending on class and playstyle of tank so I will do some loadouts after the analysis. And arty with AP, but fuck arty. It might not sound like a lot, but unlike binocs, it's always active! That is to say, your ammo rack gets 50% more hitpoints. However, they all provide the same bonus which is a 10% suspension load limit increase, 30% hit point increase to suspension hit points, and 50% reduction in damage to the suspension from falling. Improved ventilation improves your crews skill/level by 5% and influences things such as view range, reload time, aiming time, and other standard aspects of a tank. Heavy tanks mainly struggle with aim time, so below are a few pieces of equipment that will help improve your Heavy tanks in World of Tanks. WoTs New? And, like most tank-destroyers, its guns are to be feared. Light tanks, when active scouting, will make this piece useless. There's also a crew skill that increases your fuel tank hitpoints by 25%. A rapid rate of fire, quick acceleration, and the ability to maintain a high top speed across even the most undulating terrain make it perfect for performing hit-and-run sallies. 10MMsocket While a couple of tanks are prone to frequent ammo rack damage (FCM 50t, Centurion I, STB-1, just to name a few,) you will rarely have your ammo rack damaged twice in a battle if you already used a repair kit. Players' Guide to the T34 Heavy. Finally, class 3 costs a staggering 600,000 credits, weighs 200 kg, and is found generally on heavier tanks. For high speed lights it makes them super quick. This is primarily a guideline to reference and to build off of and you should experiment if your own equipment builds to suit your own personal playstyle. Scrapping enhanced targeting is actually very viable ONLY on vehicles with either such amazing pen that armor is irrelevant regardless of where you aim on the tank, such as Derp tanks like KV-2, the Sturmtiger line, jap heavies, or the lovable hetzer. Off-Road driving will help you counter these environmental sticking points. Again, like the crew skills, some are just outright better than all the rest but there is a very small amount of flexibility depending on class and playstyle of tank so I will do some loadouts after the analysis. The trials showed massive flaws in the engine . Same as Pre 6.0. When not helping you put on a heavy module, however, it's got little to no purpose at all. For example if a HE shell will do 1000 dmg on impact, and you have 300mm effective armour at area of impact (which is extremely unlikely), with a heavy spall liner, you will receive 1000/2 - 300x1.5 = 50. Despite its reasonable acceleration, the Object 430U also boasts impressive, thick surrounding armour. It doesn't make your top speed higher, it barely helps your acceleration, and there's a crew skill that does a similar job. This . This one is a must on tanks with long aim times, most notably self-propelled guns, some heavies, and tank destroyers. Poor HP, unremarkable mobility, and sub-par range limit the tanks versatility, but in terms of penetrating armour, theres no comparison. However everyone is driving either light tanks or medium tanks, so you need to buff up your camo and view range to avoid close combat with multiple tanks. But the key point is most of the time you don't have 300 effective armour. Specifically arty that only fires HE? Maus or E100 etc or dont bother. No Tier VIII tank is so adept at fast-paced flanking and agile gunplay than the T-44. Note this guide is mostly for WW2. This will help keep you unseen and in the battle for longer. Advanced Gun Laying Drive - Aiming speed increased by +12%. Likewise, campy mediums might also find a use of it thanks to their good base view range and they will be stationary most of the time anyway. Priorities:Vertical Stabilizer, Coated Optics, Improved Ventilation. The Gun Rammer, as mentioned above, will ensure your next round is loaded faster, while the Binocular Telescope or Coated Optics will increase your view range, ensuring you can see your enemy. Its best equipped on tank destroyers since they get a 15% boost(especially ones with turrets so they keep the bonus with their hull not moving as much) and tanks that will be passive scouting(light tanks mainly). Type 4, also known as Type 2604 or as Type 4 O-Ro ("second super-heavy"), was a mysterious super-heavy tank that was supposedly developed by Imperial Japanese Army during the World War 2. , at any time of the day or night on either side of the globe. Poor gun depression and elevation, alongside subpar penetration, and a noticeably low ammo count, means this tank will roll up an impressive death count. In-game heavy tanks have good armor with big guns. In the grand scheme of things it isnt that great use of an equipment spot especially at higher tiers. Tier 3 Best Tier 3 is GrossTraktor. Mix in poor survivability, and youll find the Cruiser III struggles to get out of tight spots, unable to survive volleys of fire or make a speedy getaway. Costing a whopping 500,000 credits and weighing 50kg fill tanks with CO2 adds 50% to your tanks fuel tank hit points. Now I know what you're thinking. # Simple controls that will appeal to both novice shooters and hardcore gamers, shoot, increase your rank, upgrade your tanks, get rewards and daily bonuses. Typically it is best used on tanks that do not have access to a vertical stabilizer, gun rammer(some auto-loaders), and/or need increased view range. For you final slot improved ventilationand an enhanced gun laying drive are your best choices. Post 6.0 Tank Equipment Guide. For self-propelled guns this is a must as far as equipment goes since it helps offset the very long aim-times most SPGs have. Heavy tanks are the hardest to suggest an equipment load out since they vary by a lot compared to other tanks. You will troll D25-T (the Russian 122mm gun) with simple angling, and if you're utilizing your depression, frontally you're exceptionally strong . With a range of powerful guns, and some of the thickest armour among tier VI tanks, it looks like any childs drawing of a typical tank: big, bulky, green, and covered in rivets. Patch 1.20.1 - End of the world(of tanks), or neat changes? Crew 102: Moving Crew; Crew 103: Skills and Perks; Crew 104: Min/Max Mastery of Your Crew; Full List of Crew Skills and Perks; On Track Missions. $6.99 + $3.99 shipping. The 25% repair speed increase is very useful, especially on heavy tanks, but once you have the repair skill on your crew leveled the toolbox becomes redundant. This tank boasts the second-highest health pool of all tier-one tanks in the game. I'm going to base my recommendation on the assumption the mechanics haven't changed on it since pre 6.0. Although the bonus is 5% it doesnt actually boost specific values such as reload time by 5% and is a lesser amount due to how World of Tanks calculates performance based on your crew level/skills. The vertical stabilizer comes in a mk. New RU Dev QnA | 3d Styles | Supertest News | & WoT Dumplings? Medium / Heavy / Artillery Gun Rammer- 10/10. The 4million T-90 is supposed to be one of the best tanks in the world, and has upgraded armour and missile protection systems - compared to the T-72 - which in theory make it harder to destroy. Its really not terrible but you cant justify it in so few important slots. - posted in Newcomers Forum: Presently I have:Gun RammerBinocsVents Im thinking coated optics might be better so that Im less prone to getting sucker-punch sniped due to the tanks poor vision. Advanced reloader wont work on the waffle will it? The E-75 has arguably the best chassis for armor on a heavy tank in the game and it's not even a tier 10. Mediums that are focused on dealing damage either from far range or close range follow a similar set up but improved ventilation becomes more important. Also Draugen with HESH. Sure no one wants their fuel tanks setting on fire but this is going to happen once in double figure matches whereas you're going to fire your gun in every single match and you want it to be fast, accurate and with good dpm. Object 268 4 (Armor++, Mobility) 2a. Started April 10, By The O-I is one of the Second World War's more secretive tank projects, with documentation regarding the tank being kept private for over 75 years at Wakajishi Shrine, Fujinomiya. Recon Missions will make a return, but this time not to test new maps, but to check out the "random events" feature. Let me know in the comments what equipment you think should be used for each type of tank! I mean if you fancy a challenge then go for it and use a 4th piece of equipment, but it'll severely hamper your ability to play the game. Typically lower tier tanks do not have access to vertical stabilizers and most tanks gain access at tier 8, although some tanks do gain access as early as tier 5. World of Tanks Heavy Tank Equipment. Often labelled an overpowered kill-joy best suited to seal-clubbing spoilsports, the US T67 tank destroyer received a significant nerf in 2020s 1.9 update, reining in some of its more overzealous advantages, but maintaining its primary combat potential. The hitpoint increase is very insignificant, but to increase your load weight while grinding a stock tank in order to equip a module that would be too heavy with the stock tracks, it's really useful. Most tank builds by good players always incorporate 2 of these on any given tank. Compensate for this with Steady Aim. WGCB recognised subreddit for the console version of World of Tanks. The most efficient way of dominating this tier is with vision. Overall it does its job well since it makes it difficult to take out the ammo rack module. Its price is 500,000 credits and it weighs 100 kg. You can absolutely destroy any tier 4 tank with the correct combination. This makes it easier to hit enemies from the get-go and allows you to get to the point where your aiming circle is small enough to hit what you want to. Another pick from the German line (theres a reason you see so many German tanks plodding across the battlefields in early-tier games), the Pz.Kpfw. World of Tanks Best Heavy Tank. Its top-tier cannon, the 76mm M1A1, is particularly powerful, excelling in both damage and penetration. Lights:Binocular Telescope, Gun Rammer, Vertical Stabilizer, Mediums:Coated Optics, Gun Rammer, Vertical Stabilizer, Heavies:Gun Laying Drive, Gun Rammer, Vertical Stabilizer, Tank Destroyers:Gun Laying Drive, Gun Rammer, Binocular Telescope, Self-Propelled Guns:Gun Laying Drive, Gun Rammer, Improved Ventilation or Camo Net, By WoT NA Scavenger Hunt Begins! Staying alive and dealing more damage is the goal of this tier, and you should have your equipment mounted accordingly. The Centauro CC 45 t walks the fine line between a heavy and a medium tank. The gun rammer should be one of the most used equipment pieces on your tanks since it influences your ability to inflict damage on your enemies. If you are looking for the best possible reload time then having improved ventilation, a gun rammer, and brothers in arms will allow you to never be at a disadvantage firepower wise against an opponent in the same tank. This allows you to add on other equipment and also equip the upgraded turret, engine, gun, etc. Which Chinese Tank Line is Right for You? Priorities:Improved Ventilation, Gun Laying Drive, Coated Optics, Camo Net. Without this you are playing with a dodgy version of true vision (in WW2 mode that is) without outlines and the spotting mechanics of the base game. The Enhanced Gun Laying Drive also works well when paired with the Vertical Stabilizer, so its less of a must-have and more of an optional add-on. Once you understand the basics of equipment, you might find that you want to branch out and play with other pieces of equipment on your tank. These are the best tanks in World of Tanks: Tier I - Leichttraktor Tier II - Pz. T110E3 (Armor+++, Alpha) 2b. If your light tank has a vertical stabilizer available then equip that to help with accuracy and if it doesnt then go with improved ventilation. At best it solves the problem of vents or optics so youre gain about 2-3% effective skill increase at the loss of being able to see tanks through any kind of environment. 2 is for heavy tanks. Gun Rammer | Coated Optics | Improved Ventilation/Toolbox/Enhanced Gun Laying Drive. Reducing your aim time helps get your shot off faster and more accurate and the enhanced gun laying drive does just that. Autoloaders can benefit from vents, since they cannot mount gun rammers. A vertical stabilizer provides a 20% reduction in accuracy penalties and significantly helps with accuracy while moving and after your tank stops. Focus on maximizing your tank's performance, view range often comes second. Learn where your fuel tanks are if you having problems and/or train crew skills to help avoid fires. A spall liner reduces damage from non-penetrating high explosive shells, damage taken from ramming another tank, and also reduces damage dealt to your crew. Any ways of using API or URL for serverwide statistics? A great piece of equipment for newer players and/or new tanks where your crew does not have repair leveled up is the toolbox. Rarely will you need the 25% decreased track repair time thanks to the repair skill, plus anyone with a brain carries a repair kit to instantly repair your broken track if it's urgent. I tried it for a few matches after 6.0 and the game was nigh unplayable. Purchasing through affiliate links is an easy, painless way to help out your favorite bloggers. Despite improving upon the mobility of its previous model, the Cruiser III cant match the speeds or turning rates of its peers. But its the Conquerors accuracy that made its name. E-75 (Tier 9) At tier 9 comes the glorious E-75 that finally puts you into a true heavy tank. The cyclone filter adds 50% of your engines hit points to that module to make it harder to damage/set on fire. After the seemingly successful commander guide I wrote it seems logical to also do an equipment guide. It costs 500,000 credits and weighs 100 kg. Which Swedish Tank Line is Right for You. The ONLY time it's fucked me is when a tree fell down in the road in front of me. If you do have an open topped SPG then coated optics will help much more than a camouflage net. Wouldn't matter too much if you fancied vents though. WZ-111 Model 1-4. It increases your track's hitpoints by 30% and increases your load limit. A vertical stabilizer is crucial and a lot of medium tanks have access to it, but if you do not then improved ventilation is your next best choice. World of Tanks. You're not going for direct damage so don't need rammer but you'll still want to hit what you fire at when you do. The description of this item is deceiving, and makes you think you do everything 5% better. Gun Rammer | Enhanced Gun Laying Drive | Improved Ventilation/Coated Optics. 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