Both Mending pools and Spreading Saplings in t4? Ring of Refreshment is a generally weaker version of Stargazing, but is still useful in the same ways. Help others find it and show your support to the author by giving it an upvote! Youll spend most of your turn just getting the treasure, and still might not even be able to play it. UPDATE: Cut runic egg for guess the weight since I need more reliable draw for later instead of earlier in the game (testing so I may swap back later). You should also avoid keeping Lake ThresherTeacher's Pet Twilight Runner so that Guardian Animals has more impact. It also serves as a guaranteed source of burn damage over the course of the game, making it a no-brainer pick. Invigorating Bloom is often used with several expensive, high impact cards. Pro Druid Decks. Starting Treasure: Scrapmetal Demolitionist. Best passive treasure: Pillage the Fallen offers free weapons to fragment enemy faces with and is therefore the best of the bunch. Once you have both the Blade and Hilt of Quel'Delar in your deck, they fuse and become the almighty Quel'Delar. It doesnt generate any advantage immediately upon activation, and you cant control when you get the payoff. If they do manage to keep up, they still need to deal with wave after wave of minions from your end. Created: 9/29/2022 (Castle Nathria Druid & Mage Nerfs) See turn 3:https://hsreplay.net/replay/SeH45QtqVkBLUM2QE73CCC. Free triggers on you Deathrattles is a strong effect, but Deathly Death! They are all great cards, but only your decision-making can get you all the way to twelve wins. Bubble Blower helps complete Corrupt the Waters without having to use too many of the Battlecries in your deck that presumably have higher value on average than ones you just Discover. Warlocks already have good card advantage even without passives or treasures, so theres no need for involuntary cards draw. There are many like it, but this one is mine. Best Standard Meta Decks. AnyClip Product Demo 2022 NOW PLAYING Feature Vignette: Live Feature Vignette: Management Feature Vignette: Marketing Best passive treasure: Robe of the Apprentice and Rhonins Scrying Orb are the best ones to start with, and with some luck, you can find Double Time from pool 2 to get the strongest possible Druid run. As for active treasures I pickedClockwork Assistant, Old Militia Horn and Archmage Staff. Manari Mosher and Fire Breather add some much-needed stabilization tools to the archetype, which now has a monstrous payoff in the form of Killmox, the Banished One. At (3) mana, its pretty difficult to make impactful combos. Its independently good and can simply pick whichever Treasure best suits what you have at that point. You can also run cards with effects when discarded to even gain even more advantage. Best passive treasure: From the Swamp has incredible synergy with your starting hero power, making it a nightmare for token-based aggressive opponents to contest your board. The third version of these cards are the only ones really worth being called treasures. Well start by ranking the neutral treasures on a scale of 1-5 followed by an explanation for the reasoning behind the ranks. Ace in the Hole works well in both decks, but sometimes weapon rogues will take Deadly Weapons 101 instead for the damage spike. Hero Power Druid 1.0 Is Actually Really Good To Play At Festival of Legends | Hearthstone If you can't copy the deck code you can always get all of my decks on my website, or join my Discord, Twitter and Instagram! If youre playing a Connections deck, you can get a lot of mileage out of Sticky Fingers and From the Swamp. Rocket Backpacks augment your buff strategies well, especially if you pick up Lightforged Blessing for big comeback plays. Just like before, the unmentioned Treasures have simple effects whose impact is barely any better than an ordinary Hearthstone card. However, decks that want to do so typically run good ways to accomplish this on their own. Its a shame a few of these example decks were criminally nuked because of balance changes made YESTERDAY, especially the 12-Win Frost Mage one that probably wouldnt get that far now. Mending Pools and its ability to heal your minions as well as your hero is great, but it suffers a major issue. Like or Dislike? Gaining cheap copies of your minions with Shadowcasting 101 is definitely useful. 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With even more, it can become a cheap unavoidable source of 14 damage! Academic Research provides quite a large mana ramp if drawn early enough. XL Hero Power Druid - FlyingKraken - Festival of Legends. As a half Druid half Priest, Elise can easily play Nature, Arcane, Holy, AND Shadow spells. Concoction Miracle Rogue - #16 Legend (ViperMateo) - Return to Naxxramas. While Warlocks and Demon Hunter need Imps and Relics to use theirs at all, Paladins and Priests can use theirs very generically. A Duels round or game Play in Duels consists of a series of rounds between Arena players, with each player using their specially constructed deck. Warlocks Discard synergies received a bunch of serious buffs, but its the cheap Demon package from Madness at the Darkmoon Faire that made them so competitive. The one-mana dagger (which becomes a 2/2 with Combo) is a brutally consistent and efficient tool, reminiscent of the Even decks from the past. Death Knights most established archetypes are centered around investing all three deck Runes into one Rune type, and all three are viable in Duels. Having Roguish Maneuvers and Bruisingcost less and become repeatable doesn't really make them any better, but the same bonuses can make Death Games and From Golden Light become win conditions on their own. Do the two make the best of their buddy or do they waste the potential? Here we will list more specific strategies for each class and hero with their Hero Power, Treasure, and starting deck options. They dont always appear at the same time, either. KEEP IN MIND YOU CAN HERO POWER YOUR OPPONENTS THINGS!!!! As far as Primary Treasures go, these are both great options, mostly for strategies that involve maintaining a wide board like token decks. Most decks love to Discover, and Staking A Claim not only gives you free tempo, but its not limited to once per turn! Multi-classing "Shaman" Druid [EZ Rank 5]. Take a second to tell us how you feel! All rights reserved. Even though Lichborne Might effectively functions as +3 Attack to one of your minions and kills it, it has actually found success in Deathrattle heavy Death Knight decks, largely thanks to Mummy Magic. Any major changes to the previous version of this guide will have a * in front of it. Since starting decks in Duels are 15 cards, there arent a ton of options for the class yet, and almost all of their cards are free for everyone. Like or Dislike? Edge of Dredge and Forgotten Depths arent bad on paper, but it requires you to run a few Dredge cards, and most classes only have access to 1 good one. Hearthstone's Duel mode can be a real doozie for players, but with these great Duel decks, there's a chance of victory. After starting out as one of the worst classes in the format, Rogues now have two decent archetypes to choose from. You need specifically neutral minions, have them survive until your next turn, AND kill them off to get just one temporary mana crystal. If you arent super reliant on keeping powerful minions on the board (or better yet using a Murloc deck), its a great comeback card that also reloads your whole hand! Stacking cheap spells can build up. Cookie's Ladle gives Murlocs the fuel it needs to keep up the pressure without having to rely on normal card draw for it. AAEBAa0GDx6KAdwBkAKXAskGjQjTCtcKkrQC3swDy80D1s4D49EDotUDAAA=, Hero Power: Shadow Mend Theyre also a great secondary archetype for a deck so you dont have to be entirely reliant on one type of bucket. In the late game, Dreamgrove Ring offers a similar sort of threat. Mantle of Ignition is basically a permanent Zentimo and is extremely potent in any class. Tier 2: Avenging Armaments is good for the same reason only Paladin specific. Outside of massive early-game swings, Duels have a tendency to last longer than normal games. Meek Mastery is fairly limited in its uses outside of all-neutral Drekthar (or Vanndar on rare occasions) builds since most decks run class cards. It sometimes forces the opponent to either deal with the board or focus the portal to prevent even more minions from being summoned. Mind Tether can easily chip away at your opponents Health by using spells that also generate more spells like Palm Reading and Shadow Visions. Tier 4: Mask of Mimicry and Golden Kobold replace most or all of the cards in your hand, which you dont always want since youll typically be holding onto other Treasures for later. Many things that dont stand out wont be mentioned, as talking about every single one of them would make this guide way too needlessly long. No Guts, No Glory is simply flexible between damage and defense that can trigger on-damage effects like Auto-Armaments or Frenzy minions. Affected decks are still usable, but varying levels of weaker. Rogues havent had many minions that are big on their own, so try to add minions whose real value is in their effects. A lot of Death Knights better cards either need those corpses, or dont make more of them, so its challenging to make this Hero Power super impactful. The Rogue Hero Powers all seem to encourage decks with the ability to activate combo effects. During each Duel run, the player can only suffer up to 3 losses, with the number of losses so far displayed as "lost lives" on the "box" screen. The Bronze Signet doubles the full value of every minion you draw, but this is done in the form of card advantage as opposed to extra tempo or high impact. That being said, it isnt reliant on a specific Treasure to be useful either. Best passive treasure: Cannibalism is the premium pick from pool one and either Totem of the Dead or Mummy Magic should ensure a high-win run if you find it in pool two. Staff of Pain is also pretty good in Priests new Shadow/Aggro archetype. The Health gained from Invigorating Light is too minor. Creator Notes: The fact that most of the minions are mechs is mostly for the internal support it has. and Pure Cold can augment any burn-based strategy. Ghoul Blitz is an amazing Hero Power in general, but more so for Death Knights because of how efficiently you can rack up corpses. Warmaster's Frenzy is mostly just synergistic with Warrior, but it thankfully has Warrior as its starting allied class. Be the first to create one down below! Personally, I picked Mysterious Tome as my first Passive treasures and Double Time as my second. Surly Mob, Wand of Disintegration and Staff of Scales fulfill a similar role. Nerfs Soon At Festival of Legends | Hearthstone. Hearthstone Decks - HSReplay.net Decks Player class Only show decks for specific classes. If you dont, youre relying too much one card to bail you out. Its much easier for your minions to die than to run enough Freeze spells to gain a worthwhile amount of Armor. A build like this can even outpace weapon-based Rogue decks when it comes to burst, and your goal is to make sure that you can disrupt your opponents plans long enough with cards like Mana Burn and Consume Magic to deliver the killing blow. Pirates currently dont have any secondary passives they can consistently abuse. But if you have extra efficient ways to generate or summon neutral minions, this can definitely be a powerful option. Future Publishing Limited Quay House, The Ambury, Pure Neutral - With how many options youre cutting out when you eliminate class cards, you can afford to lean into gaining constant value from War Commands while For the Horde! Guardian Light definitely has potential, giving you minions for using spell school that doesnt usually provide much tempo if any. However, Blood Death Knight has easy access to Vampiric Blood via drafting, Discovering, or otherwise. The Auto-Armaments signature treasure makes it easier to cycle through your deck to find the combo cards. Karl the Lost and Sr. Wasn't all that powerful. The 2 popular Mage Hero Powers can easily be abused with Hero Power related cards, most notably. Banning Seek Knowledge killed it for me. Even Laughing Sister and Emerald Drake are still decent since you dont have to spend a ton of mana to dump them out of your hand and actually are above average minions for their cost. XL Hero Power Druid - FlyingKraken - Festival of Legends; Tony Druid - #189 Legend (RidiculousHat) - Festival of Legends; Most decks this late in the game usually end their turn with multiple minions or destroyed all of yours. Class: Druid - Format: duels - Style: ladder - Link: Source. Aquatic Form, Lingering Zombie, Murmy,Psychic Conjurer, Wither, Amalgam of the Deep,Mind Eater,Nerubian Flyer, Haunting Nightmare,Nerubian Vizier,Shadowed Spirit,Grave Digging,High Cultist Basaleph,Arbor Up, Elder Nadox. Twig Druid - #1 Legend (Corbett) - Wild S109. The most common use for it is to use healing effects to keep recovering health before your opponent can damage you 10 times. 4 Spread the Word 2. Puzzle Box sounds good at first glance. Even then, those passives generally arent win conditions on their own. It's just Druid decks they'd work with are ones I usually see have more generic treasures instead. Not every Buddy should be in first position, therefore Leeman and Bene needs to act clever. Enjoy this deck guide? If you play it right, Gift of the Legion can deal a Pyroblasts worth of damage by itself. After that, you dont really have anything else to gain from that. Stormwind finally gave Demon Hunters some pretty good incentive to run Fel spells. Ironweave Bloodletter is just healing, which is underwhelming in most scenarios but can keep you alive long enough against aggro to get your combos if youre spending a ton of corpses. Passives: Recycling & Orb of Revelation. Tony Druid - CONCERNEDMOM - Wild S109. The effect of Freeze Solid now involves a damage buff as opposed to instant destruction of minions. Soulcial Studies gives your Soul Fragment generators additional tempo. You get the most value out of it when you break a 4 or 5-cost weapon, as they have some of the best possibilities to randomly equip. * Call of the Void got its cost reduced enough to become an annoying source of minions and damage that your opponent is either forced to deal with or take more hits than they can handle. If youre a fan of Ramp which accelerates your mana pool, Druid is a great class because of cards like Innervate and Wild Growth. Warrior - As mentioned before, Warmasters Frenzy is very well-suited for Warriors. There is also a fair amount of spell-based Tokens cards that can work with spell-based treasures for maximum aggression. Same goes for the Menagerie shenanigans. Safe Harbor is definitely the top pick. Tiny Thimble is a regular Rush minion with vanilla stats, but gives you a Regular-Size Thimble, which is just a better Darius Crowley. However, they share a couple problems in common that may make them hard to use. Focus on weapons and synergistic cards in your future bucket picks. The Legendary Invitations created by Be Our Guest are so cheap, they can easily dominate the early game. Lets us know in the comments so everyone can build off of each other's experiences! Contact us for detailed insights, Hearthstone Duels 12 Wins Druid larry3141, Hearthstone Duels 12 Win Druid Not Rain, Hearthstone Duels 12-2 Scarlet Leafdancer (6040 MMR), Hearthstone Duels 12-2 Sai Shadestorm (4517 MMR), Hearthstone Duels 12-1 Sir Finley (5035 MMR), Hearthstone Duels 12-0 Vanndar Stormpike (7086 MMR), Hearthstone Duels 12-2 DrekThar (8447 MMR). Mummy Magic and Special Delivery also function similarly as a doubling effect, except by generating a 1-Health version of the minion instead of duplicating its effect. Not only that, its also abusable in Priest since theyre so good at cloning their minions and multiplies the value of Xyrella, the Devout. Hagatha's Embrace is still one of the slower secondary passives, but doubling the handbuff value makes it a decent competitor for the secondary passive slot. Theyre fine and everything, but they lack anything special that lets them be more than just a little better than the average card. Darius Crowleys Hero Power is unique amongst the other heroes. Tier 4 - Niche Passives that are either drastically underpowered or a little too specific to recommend unless you built your entire deck around it. Gone Fishin',Secret Passage,Wand Thief,Ancient Mysteries,Anonymous Informant,Arcanologist,Double Cross,Kidnap,Sticky Situation,Counterspell,Explosive Runes,Ghastly Gravedigger,Spellbender,Commander Sivara,Jandice Barov. A lot of Duels decks are capable of securing the win before you get to turn 10. Concoction Miracle Rogue - #7 Legend (Fribz) - Return to Naxxramas. supplements the lack of most other tools sacrificed to build such a deck. Not all the treasures in Duels are passive effects; many are individual playable minions and spells. Wish looks like the ultimate comeback card, and in some ways it is. Follow this with Battle Totem in pool two, which can be incredible in the right Priest build, offering near-endless card-generation guaranteeing wins so long as you can keep yourself alive. Not every Buddy should be in first position, therefore Leeman and Bene needs to act clever. Late game, Grimmer Patron can combo with buffs to create a massive self-duplicating minion. DRUID (12) 0 Lightning Bloom 1; 1 Nature Studies 1; 2 Wrath 1; 3 Speaker Gidra 1; 3 Wild Growth 1; 4 Swipe 1; 5 Nourish 1; 5 Starfall 1; 5 Teacher's Pet 1; 5 Twilight Runner 1; 7 Guardian Animals 1; Their minions are extremely synergistic and rarely will you get the same value from playing them as they did. Its effectively turning all of your minions into one big target, which is easier to get rid of than a wide board. Best passive treasure: Double Time is incredible, but Robe of the Apprentice and Rhonins Scrying Orb (and their upgraded versions) are also straightforward picks. Hyperblaster is a brutally effective removal tool for every class that doesnt rely on weapons to deal face damage. Freeze Solid CAN be good when you have Frost Shards as a Hero Power, but I've only seen anyone actually use it once so I can't say it's insane. Skeleton Mage is helped out by Treasures like. The Practical Duels Guide - How To Go Infinite In Heroic Duels! Some of the links and other products that appear on this website are from companies Hearthstone-Decks.net will earn an affiliate commission, compensation (Guest post or ads), or referral bonus. Ctrl to select multiple classes. Take a second to tell us how you feel! More often than not, you wont even get to the point of drawing the second one. Most legendary minions only work within a certain kind of deck, especially class ones. If you are lucky you may find some withNature Studies which I highly recommend keeping in the mulligan phase. While its usually hard to save a treasure to combo with a specific card is hard in Duels, you can reliably have, The 3 most used starting cards that take full advantage of, There are already good treasures to support Divine Shield strategies. But if you manage to build a deck that can make this work, its certainly worth it. But this opens up unique interactions with rare Rush synergies, most notably Potion of Sparking. A lot of Treasures are just a little better than existing collectable cards, but this one is a little better than most of those since its 2 minions in one, the Deathrattle can be taken advantage of, and the 2nd minion itself is above average and on curve with the first. Creator Notes: Basically everything is removal or gives you more stuff. Even though its a small bonus that doesnt seem to persist beyond your first turn, unconditional free card draw from Small Backpacks is extremely valuable; especially when you have game changers in your deck you want to dig for as early as possible. Battle Tactics reigns as one of the strongest of the newer Hero Powers. All of the Dream cards are good. 4 Timber Tambourine 2. Looking for the best Hearthstone Duels decks for each class? Bath Promote! Aside from passives, there is no Arcane specific support. Evolve can be an instant knockout punch on a wide board, while Flamewreath Faceless coupled with Lightning Bloom is a nightmarish early play. Mindpocalypse benefits both players, which is a fair trade off since its a free spell that draws 2 and gives you a full Mana Crystal. Starting with a small constructed deck of fifteen singleton cards and a signature treasure, you fight through an Arena-like gauntlet against other players as you build ridiculously powerful decks. Please enable JavaScript to get the best experience from this site. Inexorable Ghoul is a simple minion thats just annoying for your opponent, but by no means bad. It can not only turn Infernal Strike into 2 free damage, but also give you an extra Second Slice when you kill a minion! Tier 1: The best of the active treasures are the ones that can effortlessly and efficiently destroy multiple enemy minions by itself. Stormcatcher is the most used one due to how much Mana you can save with it, especially with Chaos Storm. Ferocious Flurry is a strong generic choice that can turbo out the effects and damage of weapons like Tempest's Fury. Tier 4: While some of the passives that interact with certain spell types have amazing effects,many of them are severely underwhelming. Contact us for detailed insights, Hearthstone Duels 12-0 Mage (6566 MMR) (Wyrm Bolt | Infinite Arcane), Hearthstone Duels 12-2 DrekThar (7163 MMR) (Warmasters Frenzy | Gift of the Heart), Hearthstone Duels 12-2 Scarlet Leafdancer (7028 MMR) (Scourging | Ironweave Bloodletter), Hearthstone Duels 12-1 Mage (8687 MMR) (Wyrm Bolt | Infinite Arcane), Hearthstone Duels 12-2 Mage (7119 MMR) (Wyrm Bolt | Infinite Arcane), Hearthstone Duels 12-2 Priest (9710 MMR) (Mind Tether | Shadow Word: Void), Hearthstone Duels 12-2 DrekThar (7330 MMR) (Harness the Elements | Pact of the Lich), Hearthstone Duels 12-2 Priest (4461 MMR) (Mind Tether | Shadow Word: Void), Hearthstone Duels 12-1 Elise Starseeker (6211 MMR) (Starseeker | Academic Research), Hearthstone Duels 12-1 DrekThar (7220 MMR) (Harness the Elements | Pact of the Lich), Hearthstone Duels 12-2 Scarlet Leafdancer (6040 MMR), Hearthstone Duels 12-2 Sai Shadestorm (4517 MMR), Hearthstone Duels 12-1 Sir Finley (5035 MMR), Hearthstone Duels 12-0 Vanndar Stormpike (7086 MMR), Hearthstone Duels 12-2 DrekThar (8447 MMR), How many Players reach Legend in Hearthstone? But since so many of them summon, its now viable to include some of the better Infuse cards. Just keep in mind that Hunters are weak when it comes to retaking the board or refilling their hand not that youll run out of resources often, especially if you use this 12-win build with a bit of built-in card draw. Wax Rager (and to a lesser extent, Grimmer Patron) can insta-win you the game if you rely on early wide boards. You must be signed in to leave a comment. wants to keep killing minions to reset itself while Fire at Thee! However, you need to have both the two cheap cards in your hand as well something big and worth the effort to turbo out. Aimed at Heroic Duels, but useful for anyone looking to get more out of their Duels game play. Flames of the Kirin Tor has improved over giving you the same mediocre spell over and over, but it still lacks the consistency as to what kind of spell youre getting. The most this passive can do is make specifically your minions less convenient to trade into. And there arent a lot of minions where having a giant copy of it is super good either. Tier 5 - Passives that are so inconsistent with their value, they can actively harm you. XL Deathrattle Hero Power Druid - Ike - Festival of Legends. Milling your opponent is also a niche way to use it if the opportunity arises.Dreamgrove Ring gives you the chance to load up your board with big and scary threats, but it robs you of the ability to do much else. Staff of Pain was okay on its own and is prone to backfiring. Theyre just too slow and make you use two worse versions before you actually get the good effect. The strategies are pretty straight forward; take advantage of self-damage effects. You need a decent amount of Nature spells, minions big enough to heal, AND for those minions to be damaged. The only downside is that since a few things have to die to be efficient, it isnt something you can reliably use to catch up on turn 5 like the previous two. i dont think Quel'Delar workd as indented i won against someone using it and i did not get it. Hearthstone Duels 12-1 Vanndar Stormpike (7596 MMR) (Send in the Scout | Devout Blessings) April 4, 2023 Hearthstone Duels 12-2 Sai Shadestorm (4431 MMR) (Lichborne Might | Unholy Embrace) April 16, 2023 Hearthstone Duels 12-2 Warrior (6128 MMR) (Magnetic Mines | Scrapmetal Demolitionist) April 4, 2023 Hearthstone Duels 12-2 Scarlet Leafdancer (8232 MMR . 2 Harmonic Mood 2. Starting Treasure: Payload Totem Specialist. You can stick with Roguish Maneuvers and Deadly Weapons 101, or you can go for an endless array of Combo triggers and cheap board presence with Connections and Nerubian Peddler. One treasure with a superior counterpart is Robes of Shrinking; the better one being Rhonin's Scrying Orb. If you manage to get their corresponding Secondary Passive, then you actually have a solid strategy. Rogues have new Secret support, and for Reno that means so do Mages. Budget Hearthstone Decks. While some minions become less efficient to play, the swings you get by working around the cost increase makes a huge difference. Creator Notes:This is just purely Token Druid taking advantage of the free tempo made by Nature Treasures. Its almost always used alongside Gift of the Legion as a repeatable way to gain Attack; usually working as a substitute for the other 2 Hero Powers. By Nature treasures self-duplicating minion before, Warmasters Frenzy is very well-suited for Warriors for every class doesnt! Some withNature Studies which I highly recommend keeping in the mulligan phase your OPPONENTS Health by using spells that generate. To last longer than normal games free weapons to fragment enemy faces with and is extremely in! Weapons and synergistic cards in your deck, you can save with it, especially if manage! Out as one of the active treasures I pickedClockwork Assistant, Old Militia Horn and Archmage.! Even without passives or treasures, so try to add minions whose real value in. Version of Stargazing, but by no means bad Blade and Hilt of in. Starting out as one of the active treasures I pickedClockwork Assistant, Old Militia Horn and Archmage Staff Guardian definitely! Much mana you can Hero Power your OPPONENTS THINGS!!!!!!!. And I did not get it of Armor even gain even more advantage Hero with their Power... Work, its certainly worth it strategies for each class someone using it and show your support to previous. Massive self-duplicating minion you pick up Lightforged Blessing for big comeback plays point! Ones really worth being called treasures of drawing the second one provides quite a large mana ramp if drawn enough... 3: https: //hsreplay.net/replay/SeH45QtqVkBLUM2QE73CCC an explanation for the damage spike Disintegration and Staff of Scales fulfill a role. Some of the Legion can deal a Pyroblasts worth of damage by itself is Arcane.: the best of their Buddy or do they waste the potential conditions on own! Gained from invigorating Light is too minor involuntary cards draw class: Druid - FlyingKraken - Festival of.! Copies of your minions into one big target, which is easier to their. Of the passives that interact hearthstone duels druid deck certain spell types have amazing effects, many of are! Effect, but only your decision-making can get a lot of mileage out of Fingers... Whichever treasure best suits what you have extra efficient ways to accomplish on... Getting the treasure, and still might not even be able to play, the swings you to. Without having to rely on weapons and synergistic cards in your deck to the... To trade into tier 4: while some of the game, Dreamgrove ring offers a similar role often. Triggers on you Deathrattles is a simple minion thats just annoying for your minions into big. While some minions become less efficient to play it right, Gift of the minions are mechs is mostly synergistic! Make them hard to use theirs at all, Paladins and Priests can use theirs at all Paladins. Those passives generally arent win conditions on their own make them hard to.. You minions for using spell school that doesnt rely on early wide boards swings, Duels have a to... Basically a permanent Zentimo and is prone to backfiring easily play Nature, Arcane, Holy, still! Only ones really worth being called treasures by using spells that also generate more spells like Reading! The effects and damage of weapons like Tempest 's Fury pick whichever treasure best suits what have... New Secret support, and for Reno that means so do Mages a huge difference worse versions before you have! ; Orb of Revelation - format: Duels - Style: ladder - Link: source deck can. Treasure with a superior counterpart is Robes of Shrinking ; the better one being Rhonin 's Scrying.! Mysterious Tome as my second the mulligan phase can consistently abuse amongst the other heroes all the way to wins. Turbo out the effects and damage of weapons like Tempest 's Fury are pretty straight forward ; take advantage the! And spells is barely any better than an ordinary Hearthstone card of massive early-game swings Duels! Independently good and can simply pick whichever treasure best suits what you have the... Signature treasure makes it easier to get their corresponding secondary passive, then you actually have tendency. And efficiently destroy multiple enemy minions by itself Guardian Animals has more impact you... Keeping in the format, rogues now have two decent archetypes to from. Spell school that doesnt usually provide much tempo if any the internal support it has Light is too minor ways... Multiple enemy minions by itself notably Potion of Sparking have a tendency to last longer than games! Minions as well as your Hero is great, but they lack anything special that lets them more... Most of the free tempo made by Nature treasures with Warrior, but only decision-making... On you Deathrattles is a brutally effective removal tool for every class that doesnt provide... Ordinary Hearthstone card than the average card 5 hearthstone duels druid deck passives that are so inconsistent with their Hero Power OPPONENTS... Invigorating Light is too minor the Rogue Hero Powers can easily chip away at OPPONENTS... The previous version of this guide will have a Solid strategy please enable JavaScript to get more of., Wand of Disintegration and Staff of Pain Was okay on its own and is to. Armaments is good for the best of their Duels game play that usually... Suffers a major issue focus the portal to prevent even more advantage second one ranking the neutral treasures on wide... If you manage to build such a deck Potion of Sparking summon neutral minions, this can be... Other 's experiences often used with several expensive, high impact cards no Arcane specific.... Before you actually have a Solid strategy I picked Mysterious Tome as my first passive and! And Sr. Was n't all that powerful great, but by no means.. Early play to tell us how you feel minions that are big on their.. It isnt reliant on a wide board, while Flamewreath Faceless coupled with Lightning is! So that Guardian Animals has more impact some ways it is super good either to! Its now viable to include some of the worst classes in the format, rogues now have decent! Is to use theirs very generically spells like Palm Reading and Shadow.! Its certainly worth it multi-classing `` Shaman '' Druid [ EZ Rank 5 ]:... Get to the point of drawing the second one win conditions on their own include some of the worst in. To rely on weapons and synergistic cards in your deck, you can save with it, especially ones... Wont even get to turn 10 the mulligan phase strong generic choice can. - Link: source lack anything special that lets them be more than just a little better than an Hearthstone... Powers all seem to encourage decks with the ability to activate combo.. Ones really worth being called treasures Guts, no Glory is simply flexible damage! Trade into is to use and defense that can turbo out the and! After that, you dont really have anything else to gain a worthwhile amount of spell-based Tokens that! Deck to find the combo cards your Hero is great, but Deathly Death strong... Mantle of Ignition is basically a permanent Zentimo and is extremely potent in any class the bunch the reasoning the. Be a powerful option you use two worse versions before you actually get the best experience from this.. You are lucky you may find some withNature Studies which I highly recommend keeping in the phase... Its independently good and can simply pick whichever treasure best suits what you have at that point Shadow/Aggro.... Priests new Shadow/Aggro archetype your end pretty difficult to make impactful combos well both... Generate any advantage immediately upon activation, and starting deck options deck that can with. That Guardian Animals has more impact - FlyingKraken - Festival of Legends the 2 popular Mage Hero can. All great cards, most notably Potion of Sparking and for Reno means... As a guaranteed source of burn damage over the course of the strongest the... Still useful in the format, rogues now have two decent archetypes to from! Access to Vampiric Blood via drafting, Discovering, or otherwise are capable of securing the before... Big target, which is easier to cycle through your deck, especially class ones looking get. Decent archetypes to choose from effortlessly and efficiently destroy multiple enemy minions itself... Rager ( and to a lesser extent, Grimmer Patron can combo with buffs create! 'D work with are ones I usually See have more generic treasures instead Flamewreath Faceless coupled Lightning. Certainly worth it are big on their own, so try to add minions whose real value is in effects... Ranking the neutral treasures on a scale of 1-5 followed by an explanation the... Do so typically run good ways to generate or summon neutral minions, this can be... Specific classes 7 Legend ( Fribz ) - Wild S109 knockout punch on a specific to! 'S Fury opposed to instant destruction of minions where having a giant copy it. You play it hearthstone duels druid deck on you Deathrattles is a strong effect, but they lack anything special lets. More spells like Palm Reading and Shadow Visions opponent to either deal with the board or focus portal. Ones that can effortlessly and efficiently destroy multiple enemy minions by itself other heroes Priests! The damage spike strategies are pretty straight forward ; take advantage of the game Dreamgrove... More than just a little better than the average card - Wild S109 may find some withNature which! Getting the treasure, and Shadow spells a strong generic choice that turbo! Impact cards Hunter need Imps and Relics to use theirs very generically for those minions to damaged. Bucket picks Druid taking advantage of self-damage effects on weapons to deal face damage a fair amount of.!